Wednesday, September 17, 2008

My Hobby:

Naming variables and functions in Lolspeak.

public double lolfunction(int iminurfunction, LolClass[] storingurbits)
{
double icanhassum;
double vaguevariableisvague;
double tempvalueihasit = 0.0;

for (int lol = 0; lol < omg; lol++)
{
vaguevariableisvague = ihasavalue * (Math.Pow(storingurbits[lol].epicfail, HALP) - Math.Pow(tempvalueihasit, HALP));
if (vaguevariableisvague != 0) icanhassum = icanhassum + Math.Pow(storingurbits[lol].epicwin - vaguevariableisvague, 2) / vaguevariableisvague;
tempvalueihasit = storingurbits[lol].epicfail;
}
}

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